WxSand Elements

From FSG Wiki

(Redirected from Index of Elements)
Jump to: navigation, search

This is the index of some of the elements and groups of elements for wxSand.

Contents

Methane & Stuff

Add to default. If not working, erase the group line named "Misc"

#Credit for explosion goes to _Twitch_ 
element Methane 210 210 210 -4.000000 4.000000 0.000000 0.500000 1 
neighbor 0.500000 Methane Fire 1.000000 Abomb Empty 
neighbor 0.500000 Methane Firec 1.000000 Abombc Empty
#Burns quickly 
element Dirtymethane 180 180 180 -4.000000 4.000000 0.000000 0.500000 1 
neighbor 1.00000 Dirtymethane Fire 1.000000 Fire Fire 
neighbor 1.00000 Dirtymethane Firec 1.000000 Firec Firec 
element Abomb 255 1 0 0.5 0 1 1.5 0 
neighbor 0.9 Abomb Empty 1 Abomb Abomb 
self 0.00004 Abomb 1 Abombc 
neighbor 0.3 Abomb Wall 1 Abomb Abomb 
neighbor 0.01 Abomb Cera 1 Abomb Abomb 
neighbor 0.9 Abomb Fire 1 Abomb Abomb 
element Abombc 255 5 10 0 0 1 1 0 
neighbor 1 Abomb Abombc 1 Abombc Abombc 
neighbor 1 Abombc Abomb 1 Abombc Abombc 
self 0.3 Abombc 1 Fire 
element MethanePocket 220 220 220 0 1 1 1 1 
neighbor 0.2 MethanePocket Empty 1.0 MethanePocket Methane 
element HeavyMethanePocket 220 220 220 0 1 1 1 1 
neighbor 0.4 HeavyMethanePocket Empty 1.0 HeavyMethanePocket Methane 
element MEGAMethanePocket 220 220 220 0 1 1 1 1 
neighbor 0.8 MEGAMethanePocket Empty 1.0 MEGAMethanePocket Methane 
element DirtyMethanePocket 200 200 200 0 1 1 1 1 
neighbor 0.3 DirtyMethanePocket Empty 1.0 DirtyMethanePocket Dirtymethane 
element Methanec 148 0 211 -4.000000 4.000000 0.000000 0.500000 1 
neighbor 0.500000 Methanec Fire 1.000000 Cbomb Empty 
neighbor 0.500000 Methanec Firec 1.000000 Cbomb Empty 
element Cbomb 255 165 0 0.5 0 1 1.5 0 
neighbor 0.9 Cbomb Empty 1 Cbomb Cbomb 
self 0.00002 Cbomb 1 Cbombc 
neighbor 0.3 Cbomb Wall 1 Cbomb Cbomb 
neighbor 0.01 Cbomb Cera 1 Cbomb Cbomb 
neighbor 0.9 Cbomb Firec 1 Cbomb Cbomb 
element Cbombc 148 0 211 0 0 1 1 0 
neighbor 1 Cbomb Cbombc 1 Cbombc Cbombc 
neighbor 1 Cbombc Cbomb 1 Cbombc Cbombc
neighbor 0.3 Cbombc Wall 1 Cbombc Cbombc 
self 0.2 Cbombc 1 Firec 
element	Firec	0  255	0	-1.000000	1.000000	0.000000	1.100000	1
self	0.040000	Firec	1.000000	Empty
neighbor	0.900000	Firec	Water	1.000000	Empty	Steam
neighbor	1.000000	Firec	Plant	1.000000	Firec	Firec
neighbor	0.005000	Firec	Cera	1.000000	MoltenCera	Ember
neighbor	0.750000	Firec	Oil	1.000000	Firec	Firec
element MethanePocketc 0 255 0 0 1 1 1 1 
neighbor 0.2 MethanePocketc Empty 1.0 MethanePocketc Methanec
element	Torchc	148	0	211	0.000000	1.000000	1.000000	1.000000	1
neighbor	0.200000	Torchc	Empty	1.000000	Torchc	Firec
neighbor	0.200000	Torchc	Water	1.000000	Torchc	Steam
neighbor	0.200000	Torchc	Plant	1.000000	Torchc	Firec
neighbor	0.200000	Torchc	Cera	1.000000	Torchc	MoltenCera
neighbor	0.200000	Torchc	Oil	1.000000	Torchc	Firec
neighbor	0.200000	Torchc	Saltwater	1.000000	Torchc	Salt 


Create Salt

Add to default

element	Sodium	192	192	192	0.000000	0.000000	1.000000	1.000000	1
self	0.002500	Sodium	1.0000	Fire
neighbor 0.7	Sodium	Chlorine	1.0	Salt	Salt
neighbor 0.7	Sodium	Water	1.0	Fire	Fire
element	Chlorine	150	190	0	-0.500000	1.000000	0.010000	0.000000	1
self	0.025000	Chlorine	1.0000	Empty

Electricity

element	Electricity	255	255	0	0	1	0	0	1
self	0.2	Electricity	1	Empty
neighbor	0.2	Electricity	Empty	1	Electricity	Electricity
neighbor	0.455	Electricity	Electricity	1	Empty	Empty

Blood

#Red stuff.
element Blood   200	0	0	1.000000	1.000000	0.900000	0.000000	1
neighbor 1.0	Water	Blood	1.0	BloodyWater	BloodyWater
#Blood mixed with water. Plants grow slowly in this.
element BloodyWater	100	45	20		1.000000	1.000000	0.500000	0.000000	0
neighbor 0.01	Plant	BloodyWater	1.0	Plant	Plant
neighbor 0.9	Fire	BloodyWater	1.0	Steam	Blood
hotcolor BloodyWater  250	45	20		
self    0.001     BloodyWater   1.0    Steam
hotself 50     BloodyWater
#A component of blood.
element Plasma	255	255	255	1.000000	1.000000	0.800000	0.000000	1
neighbor 1.0	Plasma	Cells	1.0	Blood	Blood
#A component of blood.
element Cells	255	250	0	1.000000	0.800000	0.800000	0.000000	1

Wire with Outlet (requires an Electricity element)

#Can be charged using an outlet.
element Wire		70	60	60	0	0	1	0	1
element WireShell	71	60	60	0	0	1	0	0
element ChargedWireShell	70	61	60	0	0	1	0	0
element ChargingWire	70	60	61	0	0	1	0	0
element UnchargingWire	71	61	60	0	0	1	0	0
element ChargedWire	75	65	65	0	0	1	0	0
#Charges wire.
element Outlet		50	50	50	0	0	1	0	1

neighbor 1	Wire	Empty	1	Wire	WireShell
neighbor .005	Wire	ChargedWire	1	ChargingWire	ChargedWire
neighbor .1	Wire	Outlet	1	ChargingWire	Outlet

neighbor 1	ChargedWire	Empty	1	UnchargingWire	WireShell
neighbor 1	ChargedWire	WireShell	1	ChargedWire	ChargedWireShell

neighbor 1	UnchargingWire	ChargedWire	1	UnchargingWire	UnchargingWire
neighbor 1	UnchargingWire	ChargedWireShell	1	UnchargingWire	WireShell

neighbor 1	ChargingWire	Wire	1	ChargingWire	ChargingWire
neighbor 1	ChargingWire	UnchargingWire	1	ChargingWire	ChargingWire

self .1	UnchargingWire	1	Wire
self .1	ChargingWire	1	ChargedWire
self .05	ChargedWireShell	1	WireShell

neighbor	.5	ChargedWireShell	WireShell	1	WireShell	ChargedWireShell
neighbor	1	ChargedWireShell	Empty	1	ChargedWireShell	Electricity


Uranium and all its Nasty RadioActive Effects!!

There was probably a cleaner way to do it but you should replace the default Fire and Plant elements with the following:

element	Fire	247	63	63	-1.000000	1.000000	0.000000	1.000000	1
self	0.050000	Fire	1.0000	Empty
neighbor 0.9	Fire	Water	1.0	Empty		Steam
neighbor 0.9	Fire	IrradiatedWater	1.0	Empty	IrradiatedSteam
neighbor 0.75	Fire	Oil	1.0	Fire		Fire
neighbor 1.0	Fire	Plant	1.0	Fire		Fire
neighbor 1.0	Fire	IrradiatedPlant	1.0	Fire		Ember
neighbor 0.005	Fire	Cera	1.0	MoltenCera	Ember

element	Plant	32	204	32	0.000000	0.000000	1.000000	0.000000	1
neighbor 0.2	Plant	Water	1.0	Plant	Plant
neighbor 0.2	Plant	IrradiatedWater	1.0	IrradiatedPlant	IrradiatedPlant
neighbor 0.2	Plant	WeeklyIrradiatedWater	0.1	IrradiatedPlant	IrradiatedPlant 0.9 Plant Plant
neighbor 0.2	Plant	AlphaRadiation	1.0	Empty	IrradiatedPlant
neighbor 0.2	Plant	BetaRadiation	1.0	Empty	IrradiatedPlant
neighbor 0.2	Plant	GammaRadiation	1.0	Empty	IrradiatedPlant

Then add all this Juicy code at the bottom of your file


element kaboom	255	0	0	1.000000	1.0000000	1.000000	1.000000	1
neighbor 1.0	kaboom	Fire	1.0	LeftoverK		LeftoverK
element LeftoverK	255	0	0	0.000000	0.0000000	0.000000	0.000000	1
self	0.400000	LeftoverK	1.0000	Empty
neighbor 1.0	LeftoverK	Empty	1.0	LeftoverK 	LeftoverK
neighbor 1.0	LeftoverK	Wall	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Fire	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Water	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Sand	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Spout	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Cera	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Oil	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Salt	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Ember	1.0	Empty	Empty
neighbor 1.0	LeftoverK	MoltenCera	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Steam	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Saltwater	1.0	Empty	Empty
neighbor 1.0	LeftoverK	Torch	1.0	Empty	Empty
element Uranium		0	255	0	0.000000	0.0000000	1.000000	0.000000	1
#self	0.001000	Uranium	1.0000	Radiation
neighbor 0.005	Uranium	Empty	0.3	AlphaRadiation Empty	0.3	BetaRadiation Empty	0.4 GammaRadiation Empty
neighbor 0.01	Uranium	Water	1.0	Uranium	IrradiatedSteam
neighbor 0.01	Uranium	IrradiatedWater	1.0	Uranium	IrradiatedSteam
neighbor 0.01	Uranium	Water	1.0	Uranium	IrradiatedWater
neighbor 0.01	Uranium	WeeklyIrradiatedWater	1.0	Uranium	IrradiatedSteam
neighbor 0.01	Uranium	WeeklyIrradiatedWater	1.0	Uranium	IrradiatedWater


element	AlphaRadiation	247	63	63	-0.100000	1.000000	0.000000	1.000000	1
self	0.010000	AlphaRadiation	1.0000	Empty
neighbor 0.001	AlphaRadiation	Wall	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Fire	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Water	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Sand	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Spout	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Cera	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Oil	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Salt	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Ember	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	MoltenCera	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Steam	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Saltwater	1.0	Empty	Empty
neighbor 0.001	AlphaRadiation	Torch	1.0	Empty	Empty

element	BetaRadiation	75	75	247	-0.500000	1.000000	0.000000	1.000000	1
self	0.001000	BetaRadiation	1.0000	Empty
neighbor 0.1	BetaRadiation	Wall	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Fire	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Water	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Sand	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Spout	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Cera	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Oil	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Salt	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Ember	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	MoltenCera	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Steam	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Saltwater	1.0	Empty	Empty
neighbor 0.1	BetaRadiation	Torch	1.0	Empty	Empty

element	GammaRadiation	85	255	85	-1.000000	1.000000	0.000000	1.000000	1
self	0.000100	GammaRadiation	1.0000	Empty
neighbor 1.0	GammaRadiation	Wall	1.0	Wall	GammaRadiation
neighbor 1.0	GammaRadiation	Fire	1.0	Fire	GammaRadiation
neighbor 1.0	GammaRadiation	Water	1.0	Water	GammaRadiation
neighbor 1.0	GammaRadiation	Sand	1.0	Sand	GammaRadiation
neighbor 1.0	GammaRadiation	Spout	1.0	Spout	GammaRadiation
neighbor 1.0	GammaRadiation	Cera	1.0	Cera	GammaRadiation
neighbor 1.0	GammaRadiation	Oil	1.0	Oil	GammaRadiation
neighbor 1.0	GammaRadiation	Salt	1.0	Salt	GammaRadiation
neighbor 1.0	GammaRadiation	Ember	1.0	Ember	GammaRadiation
neighbor 1.0	GammaRadiation	MoltenCera	1.0	MoltenCera	GammaRadiation
neighbor 1.0	GammaRadiation	Steam	1.0	Steam	GammaRadiation
neighbor 1.0	GammaRadiation	Saltwater	1.0	Saltwater GammaRadiation
neighbor 1.0	GammaRadiation	Torch	1.0	Torch	GammaRadiation
#neighbor 1.0	GammaRadiation	Empty	1.0	Empty	GammaRadiation

element IrradiatedWater		0	125	125	0.700000	1.000000	0.500000	0.000000	1
self	0.0005	IrradiatedWater	1.0000	WeeklyIrradiatedWater
neighbor 0.0001	IrradiatedWater	Empty	0.3	AlphaRadiation IrradiatedWater	0.3	BetaRadiation IrradiatedWater	0.4 GammaRadiation IrradiatedWater
neighbor 0.05	IrradiatedWater	Water	1.0	IrradiatedWater IrradiatedWater

element WeeklyIrradiatedWater		0	100	150	0.700000	1.000000	0.500000	0.000000	1
neighbor 0.00050	IrradiatedWater	Empty	0.3	AlphaRadiation WeeklyIrradiatedWater	0.3	BetaRadiation WeeklyIrradiatedWater	0.4 GammaRadiation WeeklyIrradiatedWater
#self	0.900000	WeeklyIrradiatedWater	1.0000	Water


element	IrradiatedSteam	55	55	255	-1.000000	1.000000	0.010000	0.000000	1
self	0.001000	IrradiatedSteam	1.0000	IrradiatedWater
neighbor 0.00001	IrradiatedSteam	Empty	0.3	AlphaRadiation IrradiatedSteam	0.3	BetaRadiation IrradiatedSteam	0.4 GammaRadiation IrradiatedSteam

element	IrradiatedPlant	204	32	32	0.000000	0.000000	1.000000	0.000000	1
#self	0.00010	IrradiatedPlant	1.0000	Plant
neighbor 0.0001	IrradiatedPlant	Empty	0.3	AlphaRadiation IrradiatedPlant	0.3	BetaRadiation IrradiatedPlant	0.4 GammaRadiation IrradiatedPlant
neighbor 0.2	IrradiatedPlant	Water	1.0	IrradiatedPlant	IrradiatedPlant
neighbor 0.2	IrradiatedPlant	IrradiatedWater	1.0	IrradiatedPlant	IrradiatedPlant
neighbor 0.2	IrradiatedPlant	WeeklyIrradiatedWater	1.0	IrradiatedPlant	IrradiatedPlant

group InorganicSolids	Wall	Cera
group OrganicSolids	Plant	IrradiatedPlant
group Liquids   Water	Saltwater	IrradiatedWater	WeeklyIrradiatedWater	Oil	Spout
group Gasses	Steam	IrradiatedSteam
group Radiation	AlphaRadiation	BetaRadiation	GammaRadiation
group RadioActive Uranium
group Explosives	kaboom	LeftoverK	???	Leftover???
group HOT	Fire	Torch	Ember	MoltenCera
group Grainy	Sand	Salt
Personal tools