Sand3d
Some said it couldn't be done . . . others questioned why anyone would bother . . .
Behold! A 3d Falling Sand game!
Anyways, I'm still working on it.
Left Click = Add Sand
Right Click = Camera Rotation
Mouse Scroll = Zoom
Shift + Mouse = Raise and Lower Cursor
a = Zoom in
z = Zoom out
p = change sand type (Sand, Oil, Water, Fire, Glass)
l = Add Sand
s = toggles between spheres and cubes (for performance reasons)
q = exits
Please feel free to leave comments, suggestions and bugs.
I'm currently working on making liquids spread out and not pile up like sand.
It's written in C++, uses OpenGL and hopefully will be up on source forge soon. The only API I use is FreeGLUT.
Min. Req. Ran fine on a 1.6 GHz AMD with a 32Mb Nvidia card.







